Please read through the 2017 Race Programme carefully prior to the event.
Friday, 27 April 2018 | Time to be confirmed | Waitomo Caves School
Saturday, 28 April 2018 | Time to be confirmed | Waitomo Caves School
Saturday, 28 April 2018
Make sure you have your race numbers facing the front when you line up at the start. This is essential. Race numbers must be visible because they are recorded throughout the day. If numbers are not visible, we will need to stop you to check your number.
Only follow the fluro pink/orange ribbons in the trees, and red arrows on white corflute. There should be no other markings. Any turns should be obviously marked with these pink/orange ribbons and/or red arrows. The wrong way will be indicated with hazard or warning tape.
Aid station locations and distances:
The Aid Stations are well stocked with food: lollies, chips, sandwiches (longest distances) fruit water and Tailwind sports drink.
The order of the aid station offerings will be:
drinks in cups -> food -> fruit -> drink containers to fill your bottles -> Vaseline and sunblock etc.
|Start||Mangapohue Bridge||Mangapohue Bridge||Stubbs Farm||Ruakuri Cave|
There are toilets at the registration venue at the race start and finish lines. They are located at Waitomo Domain (the parking / bus pickup area) Mangapohue Natural Tunnel, Stubb’s Farm and Ruakuri Cave.
Caves, karst rock, farms and vegetation
Karst environments can be extremely delicate and easy to damage, please stay to the marked tracks and only venture into caves if they are on the marked trail.
Please do not climb on or over any railing, fences or bridges to get a better look at streams or caverns.
Please do not jump or bounce on swingbridges.
Please do not pick up or disturb natural vegetation or features such as limestone rocks and ferns.
Please leave all gates as you found them.
No dogs are allowed on the course at any time. Untrained dogs can disturb livestock. Dogs are also not allowed at the Waitomo Glowworm Cave.
Please leave all gates as you found them. If you climb over a closed gate – you must climb over the hinge end (not where the latch is).
You may run or walk in paddocks with sheep or cattle. Do not disturb the livestock. They will probably be mildly curious about you – but you are really not that interesting to them.
You may encounter wild feral goats or pigs. They will be more scared of you than you are of them. Please do not chase the pigs and goats.
Do not climb around karst rock formations off the course. Hidden tomos (holes) often appear among rock formations and you could slip and disappear underground.
Please respect the wishes of landowners.
Poisons, baits and traps are used in pest control to kill possums, rats and stoats in these areas. You may see dodgy looking carrots or brightly coloured baits lying around on some farms. Do not, under any circumstances, touch them.
Protect our precious New Zealand water – CHECK CLEAN DRY !
Requirements for race entry:
The Waitomo Trail run traverses some crazy stunning landscapes with waterways that are both above and below ground and habitat to some of the most extraordinary subterranean creatures on the planet (no – not trail runners!). We need to make sure nothing we do will damage or alter this natural habitat. The pristine streams will be forever changed if yukky pests like didymo become established.
Competitors in the 22 and 35km distances will cross waterways, so you must have clean gear before you start – this means footwear has been dry and debris free for at least 48 hours prior to the race. If not dry then please clean & soak with a 5% detergent solution for 1 minute.
Anyone caught deliberately littering will be severely penalised. You will be disqualified from this event. As further punishment, you will be tasked with clearing gorse from the hills above Te Anga road wearing only jandals, short and a singlet and you will be served warm cordial for sustenance. After that you will spend days crutching wet Perendales.
If you drop at any point during the race, you must let the nearest aid station or a course marshal know that you have pulled out of the race. Make sure a volunteer records your race number.
Running on the road
There are only a few metres on the road (superlong course only). It will be marshalled and signposted.
Compulsory Gear (long and super long courses only).
In the week prior to the race and at registration, competitors in the long and super-long events will be advised, and again at the pre-race briefing, what compulsory clothing and equipment items they must carry (based on the expected weather conditions). If there is little risk of bad weather, the most likely Compulsory Gear list will be A. There are three compulsory gear levels:
– A. No compulsory equipment
– B. Waterproof seam-sealed jacket
– C. Base Layer Long Top Wool/Polypropylene, Base Layer Long Pants Wool/Polypropylene, Waterproof Jacket (seam-sealed), Thermal Hat (Buff accepted), Thermal Gloves.
INSPECTION OF COMPULSORY ITEMS: If compulsory items are required for the race, the Race Director may choose to randomly spot check a sample of competitor items on the morning of the event at the race start. At least one random inspection of one or more item(s) will be undertaken along the course for all competitors. We strongly recommend you carry water between aid stations. Optionally (but recommended) you should carry any gels or other form of calories with you between aid stations. We recommend you plan ahead and have all items in B and C available to bring to Waitomo.
Lost Gear, and Finish-Line Bags
Finish Line bags. Long and Super-long course only. OPTIONAL – at the start of your run, please leave your change of clothing, shoes and cash for the cafe and with us. We will transport it to the finish line and keep it safe.
Leave your finish line bags with us at the long course and super long course start. Label your bags with your name.
Lost gear (from all locations) will be transported to the finish lines of each race. Please make sure you pick up your stuff before you leave town.
Runners of each distance are clearly recognised by their race number and the colour of the numbers.
3000’s Super Long runners and walkers – green numbers, white names
2000’s Long course runners and walkers – blue numbers, white names
1-1000’s Medium course runners and walkers – yellow numbers, white names
4000-5000’s Short course runners and walkers – white numbers, white names.
Timing chips are on the back of your race numbers.
Please take care of both yourselves and the other competitors on the course. If someone needs help, please stop and help them. Some volunteers hold first aid qualifications. Some will have radio comms with the Safety Director and Race Director, in case of an emergency. Mountain bike safety patrol may also be on hand to help you out. St. John’s support will also be available on race day.